![]() "Killswitch" gave you the choice to play as Porto, the girl, or Ghast, an invisible demon whose gameplay was nearly impossible due to most of the challenges requiring you to be able to see where your character was. Supposedly, "Killswitch" is the story of a woman who wakes up mysteriously injured at the bottom of a coal mine who must fight her way through demons, specters, undead miners and possessed machinery to make it out alive. "Killswitch" is a very strange entry in the history of video game urban legends because, despite no one being able to verify that it ever existed, there are highly detailed accounts of everything from gameplay to plot, to specific puzzles, graphics style, soundtrack and everything in between. Even 25 years after "EGM" published an article declaring the whole thing a hoax, the Legend of Sheng Long lives on. When "Street Fighter II" was ported to SNES in the Summer of '92, the instruction manual cited Sheng Long as Ryu and Ken's martial arts teacher. It took on new life when other various gaming magazine's and websites started republishing "EGM's" instructions as fact, but it didn't even end there. That alone would be enough to make gamers think Sheng Long was some kind of secret character, but the hoax really took off when "Electronic Gaming Monthly" published an article explaining how to unlock the secret character as part of an April Fool's Day prank. In one of Ryu's early victory quotes, he says, "You must defeat Sheng Long to stand a chance." They mythical secret character, Sheng Long, was once thought to appear somewhere in "Street Fighter II," due to a mistranslation of Ryu's infamous "Shoryuken" attack. Some video game urban legends are impossible to trace the origins of, some are based on in-jokes from the developers, but sometimes they come from something as simple as a translating error. The myth became so big that Blizzard entertainment started referencing it in other games with "There is no cow level" being both a cheat code in "Starcraft" and a loading screen tip in "World of Warcraft." They would eventually even go so far as to include secret cow levels in "Diablo II" and "Diablo III." ![]() Somehow, this led to a widespread rumor that if certain cows were clicked the right way, you would be transported to a secret cow dimension populated entirely by axe-wielding cows. It was a simpler time, when little things like this in games were endlessly entertaining. When the player clicked on the cows of Tristam, they would moo, and as you kept clicking, the moos would become more and more agitated. It took place in a small town called "Tristam" with a few buildings, an old church that ended up being a multi-level dungeon which led straight into Hell itself and, because Blizzard loves to include little details, lots of cows. The original "Diablo" was a relatively simple game compared to what followed.
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